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In ReGenesis, you play a hero of great power (a ‘shaper’) that has moved from their broken homeworld to a new reality that is being made. The people who designed this new reality are gone, so it falls to the players to take over their geomantic engines and determine what shape this new world takes. The game will run in six events, which are when the shapers can access these engines. At the end of this time, the engines power down and the fluid world becomes fixed evermore.